http://www.jmplive.com/graphics-java-6/
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CINDERELLA’S DOLLHOUSE LG $4.99 Decorate Cinderella’s castle, filling it with furnishings, pictures, and even food before bringing in the world’s most downtrodden stepdaughter and her friends. With this game, Cinderella fans ages 5 and older can design their heroine’s living spaces, print out especially well-decorated rooms, and experiment with a new variation on the age-old pastime of playing with dolls. Disney’s Cinderella Do… |
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Sock Guy® Martini 3 Quarter Socks Take your opponents by surprise. They may feel a bit tipsy once your finished with them. “Shaken not stirred” … |
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Toshiba Mini NB305-N410BN 10.1-Inch Java Brown Netbook – 11 Hours of Battery Life $399.99 Toshiba Mini NB305: Sleeker Design and Improved Battery Life With a new sleeker design and up to 11 hours of battery life rating, the affordable, super-compact Toshiba Mini NB305 weighs less than 3 pounds, is small enough to throw in a purse or bag, and offers a brightly colorful 10.1-inch LED-backlit screen. It features a full-size keyboard for comfortable typing and a larger touchpad with Multi… |
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Adobe CS5.5 Design Premium Student and Teacher Edition $1,899.00 Creative Suite 5.5 Design Premium enables designers to deliver ideas that captivate audiences in print, online and on devices. Design compelling page layouts for immersive digital magazines and visually elegant e-books to reach readers on tablets and e-reading devices and develop world-class websites based on the latest standards (HTML5 and CSS3). Enjoy enhanced features for creating accessible PD… |
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Mac OS X 10.2 Jaguar [OLD VERSION] $59.97 Referred to by its code name, Jaguar, Mac OS X 10.2 contains more than 150 new features and provides significant enhancements to its modern, Unix-based foundation. From AOL-compatible instant messaging to advanced junk mail filtering and a revolutionary Web search tool, Jaguar is as innovative as the computers that run it. With iChat, the AOL-compatible instant messenger, you can chat with you… |
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Killer Game Programming in Java $33.68 Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order… |
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HTML5 Digital Classroom, (Book and Video Training) $22.44 A complete training package–full-color book and instructional video–teaches you HTML5HTML5 boasts extensive new features that allow you to create dynamic Web pages and present users with amazing multimedia experiences. This personal training course uses a full-color book plus video tutorials to teach you how to take full advantage of the new Web standard for creating rich multimedia experiences…. |
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Cloud Application Architectures: Building Applications and Infrastructure in the Cloud (Theory in Practice (O’Reilly)) $15.52 If you’re involved in planning IT infrastructure as a network or system architect, system administrator, or developer, this book will help you adapt your skills to work with these highly scalable, highly redundant infrastructure services. While analysts hotly debate the advantages and risks of cloud computing, IT staff and programmers are left to determine whether and how to put their applications… |
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Beginning Java Game Programming [With CDROM] $19 “Beginning Java 6 Game Programming” teaches readers how to create an action-packed, 2-D, sprite-based game in Java that runs in a web browser. Java 6 is versatile, efficient, and secure programming language that is accessible across all platforms, and is fueling explosive growth in Java-based games. Using step-by-step instructions, the book is perfect for beginner-level game programmers who want to learn how to program games using the latest version of Java. From the basics of creating simple Java programs and writing graphics code to utilizing Java’s advanced 2D library and adding sound effects and music, this book’s step-by-step instructions will help you acquire all the skills you need to create a professional-quality game. |
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Beginning Java SE 6 Game Programming $29.74 BEGINNING JAVA SE 6 GAME PROGRAMMING, THIRD EDITION is a hands-on guide that is perfect for beginner-level game programmers who want to quickly and easily learn how to create games using the latest version of the Java SDK, Java 6. Written in simple language, the book teaches each new skill using engaging tutorials, followed by end-of-chapter questions and exercises to help reinforce what you’ve just learned. Each chapter builds upon the previous ones, allowing you to repeat and practice the techniques covered. You’ll begin with the basics of writing a simple game using vector graphics, move on to utilizing Java’s advanced library to add animation and sound effects, and end by creating a professional, sprite-based game full of interesting artwork and details that you can share with others on the web. |
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Essential Visual J++ 6.0 Fast: How to Develop Java Applications and Applets with Visual J++ $6.42 New – Maximize the benefits of the Visual J++ development environment for fast programming and debugging. Some of the topics covered include: the Java language, graphics and animation, the Java API hierarchy, the abstract windowing toolkit, Java applet wizards, debugging, and project management. |
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Java Applets (2nd Ed) B&w: Interactive Programming $10.29 Used – Finally – an easy-to-learn approach to program Java applets! The book covers the Swing graphics (Java 6) using Java applets. It starts with an introduction to computing, then dives right into programming to give you a chance to create first. Simple drawing techniques are covered, followed by image processing, components, layout managers, design, conditionals, events, loops, debugging, collections, threads, game programming, Internet applications, security issues, reading/writing files on |